
Unity, VR, AR and game development
Virtual reality apps for Meta Quest, mobile augmented reality, multiplayer games, digital twins and interactive installations.
Open pageVirtual and augmented reality, video games, 3D graphics and video mapping.
I build worlds to walk through: virtual reality and augmented reality experiences, video games, digital twins and video mapping that makes architecture move. I develop in Unity and model in 3D.

Virtual reality apps for Meta Quest, mobile augmented reality, multiplayer games, digital twins and interactive installations.
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Site-specific architectural video mapping, 3D modelling and rendering, music videos, 2D animation and promotional videos.
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Real-time online regattas with a built-in social network, for Android and iOS.
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A pixel-art arcade game that relives Pink Floyd's Venice concert, set to the Pitura Freska song.
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The Zillitron becomes virtual reality: an organ of magnetic keyboards and a guitar played with bare hands on Meta Quest, in a 3D rehearsal room.
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A VR action observation therapy, built so that the rehabilitation outcome is maximised and repeatable.
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A multisensory work that opens Venice to blind visitors, playing the city like an instrument.
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A life-size virtual assistant, then a 3D replica of a 240-shop mall running on 30 kiosks.
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Trekking, biking, paragliding, rafting and climbing: every route completed in the game can be repeated in real life.
ReadA multiplayer game for PC and mobile, also playable in immersive virtual reality.
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A contemporary artwork that opens onto parallel dimensions through augmented reality.
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An AR game, and an award-winning tele-rehabilitation system for children with hemiparesis.
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A pet bat to look after, caves and forests to explore, and other players to meet.
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The software the artist used to tune a music box born from an antique wallpaper printing roller.
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60 levels in 4 worlds and 5 mini-games with Lidl's popular rubber toys.
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My independent studio: development, art, music and audio for Android games, some made of plasticine.
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The archaeological reconstruction of a city, shown in augmented reality and modelled from historical records.
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A politician's career, from the first street protests to the TV debate before the vote.
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One app to control all the home automation in a house, with a three-dimensional view.
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A Jacopo Fo character living in augmented reality, and a workshop week to make him real.
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A little AR character that shows slides, listens, talks and wants to beat Alexa, Siri and PowerPoint at once.
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An augmented reality app that brings the bottle label to life to present the brand.
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An open-source real-time strategy game in Unity: Santas versus Befanas.
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Historical figures recreated from old-master paintings that step out of the canvas onto architecture.
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A cartoon explaining every feature of an AI-powered phone answering system.
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Sir Oliver Skardy's reggae cover of Battiato, in a 3D music video shot inside a video game.
ReadI work as a freelancer with companies, research institutes, museums and schools, in Italy and remotely across Europe. Drop me a line or give me a call.