Adolfo Zilli – developer, 3D artist, musician and teacher · Venice

  • Virtual reality & games

    Virtual reality apps for Meta Quest, mobile augmented reality, multiplayer games, digital twins and interactive installations.

  • Music

    Six albums released with Ghenga Fuoriposto and Samsara, 16 stage scores, sound design and sound engineering.

  • Artificial intelligence

    Computer vision algorithms that classify and measure materials and images, and 3D virtual assistants with AI and speech recognition.

  • Theatre

    Eight productions directed, 16 stage scores and 23 productions as an actor, from 1995 to today.

  • Installations and video mapping

    Venestesia, video mapping for Paliotours, the software for Anri Sala's All of a Tremble and augmented reality for Sandra Ban.

  • Homemade instruments

    Hand-built MIDI controllers, a park with 20 instruments and a work that lets you play Venice.

  • Teaching

    Unity, 3D programming and virtual reality courses for colleges, schools and companies; creative workshops on games, music and technology.

  • Music videos

    Music videos in 3D, cartoon, chroma key, stop motion and deepfake effects, from direction to editing.

  • Filmmaking

    Il Felicitometro, the no-budget film with artificial intelligence I'm shooting now, and Assioma 5, a 2005 film on Einstein and Euclid.

  • Comics

    Vinci il paradiso, Professor McCloose and 11 anni in psichiatria, to read online, on your phone too.

Have a project in mind? Write or call me.